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Create HTML5 Canvas documents in Animate - Import video for progressive download
Descriptor file editor for Adobe Air. Updated May 13, ActionScript. Component helping to embed animations from Adobe Animate. Updated Jun 25, JavaScript. Adobe Animate's texture atlases player for HaxeFlixel. Updated Aug 4, Haxe. Updated Jan 23, JavaScript. Sponsor Star Updated Apr 7, JavaScript. Star 8. Updated Sep 4, Haxe. Star 4. Updated Jan 15, JavaScript. Star 3. Updated Oct 13, JavaScript. Star 2.
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App Design 23 articles. Email Design 78 articles. Animate release Contains definitions for all shapes, objects, and artwork within the Canvas element.
JavaScript file. Contains dedicated definitions and code for all interactive elements of the animation. Also defined within the JavaScript file are, code for all types of tweens. These files are copied to the same location as that of the FLA by default. To its end, Animate allows you to migrate content by manually copying or importing individual layers, symbols, and other library items. However, when working the HTML5 document type in Animate, you can notice that certain Animate features are not supported.
This is because, the features within Animate do not have corresponding features within the Canvas API. This may affect you during content migration, when you attempt to:. In this case, an unsupported content-type is either removed or converted to supported defaults.
For example, copying 3D animation will remove all 3D transformations applied to objects on stage. In this case, the content is either removed or converted to supported defaults. Animate removes the effect. In this case, Animate visually indicates that the feature is not supported. For example, you created a dotted line in an ActionScript 3.
Observe the pointer and the Properties Inspector, they display icons to indicate that dotted line is not supported within HTML5 Canvas. ActionScript components are removed and the code is commented out. The following are the types of changes that are applied when you migrate legacy content to an HTML5 Canvas document.
Content is removed. Content is modified to a supported default value. For a full list of features that are not supported and their fallback values during migration, see this article. When you convert to a format, you can take advantage of the authoring features that Animate offers for that document type.
For more information, see Convert to other document formats. When run, the JSFL script does the following:. Legal Notices Online Privacy Policy.
User Guide Cancel. Animate and the Canvas API. Automatically adds closing brackets and parentheses for open when writing JavaScript code. Select the frame you want to add JavaScript to.
Using JavaScript Code Snippets. References to CreateJS documentation. CreateJS Library. API Documentation. Code Samples on Github. Codes to induce Interactivity.
In the Properties , enter the instance name. Click Window and select Action. In the Current Frame , select Add using Wizard. How to make your content interactive with HTML5. Watch the video to learn how to modify codes to make your character do as you want. Publishing animations to HTML5. In the Publish Settings dialog, specify the following settings:. Basic settings. If checked the timeline loops, if not it stops when it plays to the end. If deselected, hidden layers are not included in the output.
Width, Height or Both options ensures that the entire content is scaled down to the canvas size and is visible even when you view on a small screen such as mobile devices or tablets. If the screen size is larger than the authored stage size, canvas is displayed in the original size. Stretch to fit : Stretches such that there are no border spaces in the output. By default, the Preloader option is not selected.
Default option to use the default preloader or the Browse option to use the preloader GIF of your choice. Use the Preview option to preview the selected GIF. The folder in which images assets are placed into and referenced from. The folder in which the sound assets in your document are placed into and referenced from. The folder in which the CreateJS libraries are placed into and referenced from.
Advanced settings. Click Publish to publish your content to the specified location. HTML template variables. The following table lists the current template variables that Animate recognizes and replaces:. Following tokens from the previous versions are deprecated in the current version:.
Attribute Parameter. Template Variable. Placeholder to include scripts CreateJS and generated Javascript. Placeholder for code to initialize CreateJS libraries, load media, create and update stage.
Adding Global and Third-party scripts. To add and use global scripts:. In the Actions panel, select S cript within the Global hierarchy. Adding third-party scripts.
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